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A GAME DESIGNER FOCUSED ON THE USER EXPERIENCE
LUCAS FERRANTELLI
My LinkedIn
Technical Game Designer and Lead Game Designer. Responsible for designing 3C.
JIRA, Confluence, Unreal Engine (Blueprint), Wwise, Perforce, Excel, Powerpoint.
Lead Game Designer and Producer. Responsible for designing AIs and Combat System.
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Unity (C#), Sheets, Docs, Github.
Game Designer Internship. Responsible for documentation and gameplay tweaking.
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Unity, Trello, Sheets, Docs, Tortoise.
Design. Try. Experiment.
Game Jam
Feel the rush
4th/2900
6th/2800
10th/3000
unranked
Copycat
Take inspiration from the best
CH controller reproduction
(unity)
Lucio wallrun reproduction
(unreal)
LOR 120 fan cards
(concept)
UT fanmap
(unreal)
Tools
Dev
Unreal Engine
Blueprint, BSP, UI
Unity
C#, Probuilder
I also know Construct
Organisation
Trello
JIRA
Source control
Github - Gitkraken
Perforce
I also know Tortoise
Communication
Confluence
Powerpoint
Visual
Photoshop
InDesign
I also work on Premiere
Other
Wwise
Excel - Sheets
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