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Metal Destruction

Made with Arthur Solleau, Alexandre Villiers-Moriamé, Stanislas Dubuc

Metal Destruction : Burning Hell is the game I've created for the Global Game Jam 2017, made in 40 hours.

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In this game, you are playing as a freshly dead guitarist . Now, you are summed for your last concert in the most Metal place on Earth : the Hell. Fight Mexican Dancers, Tibetans' Skulls, Notre-Dames' Gargoyles and a big star of Hard Rock !

As Game Designer :

•  UX design

•  Level Design

•  Enemy and AI design

•  Move set design

•  Game feel

For this Game, I have tried to replace the User Interface with diegetic Informations: your health bar is represented by the 3 projectors, which turn off when you lose one of your 3 lifes.

Your Ultimate Cooldown is indicated by the blue spots.

As Programmer :

•  Code in 2 days

•  One of my first jam as solo programmer

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