Metal Destruction
Made with Arthur Solleau, Alexandre Villiers-Moriamé, Stanislas Dubuc
Metal Destruction : Burning Hell is the game I've created for the Global Game Jam 2017, made in 40 hours.
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In this game, you are playing as a freshly dead guitarist . Now, you are summed for your last concert in the most Metal place on Earth : the Hell. Fight Mexican Dancers, Tibetans' Skulls, Notre-Dames' Gargoyles and a big star of Hard Rock !
As Game Designer :
• UX design
• Level Design
• Enemy and AI design
• Move set design
• Game feel
For this Game, I have tried to replace the User Interface with diegetic Informations: your health bar is represented by the 3 projectors, which turn off when you lose one of your 3 lifes.
Your Ultimate Cooldown is indicated by the blue spots.
As Programmer :
• Code in 2 days
• One of my first jam as solo programmer
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